Connects a set of points into tetrahedra (Delaunay) and turns them into a lattice. Method picks what becomes beams: the tet edges (Edges), a fan from each face centre to its corners (Centroids), or face centres linked through edge midpoints (Dual). Needs at least four points.
The points to connect; at least four.
Which parts of the tetrahedra become beams: Edges, Centroids (face centre to corners) or Dual (face centre to edge midpoints).
Beam diameter in mm: a number, or a field read once per beam at its midpoint.
Also build beams on the faces of the outer hull, not only inside. Off by default.
Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.
Every beam, each with its own properties.
All the thickened beams merged into one Solid; beams with no thickness yet are the distance to their segments.
This lattice in a Lattice List of one.
The beams, vertices and thicknesses, without the lattice around them.
The beams and vertices alone, with no thickness.
The axis-aligned extent of the beams' vertices.
How many beams the lattice has.
Each beam as a line segment.
How many vertices the lattice has.
For each vertex, the number of beams that end there.
The position of every vertex.