Project Curve to Plane

Flattens a curve onto a plane by moving each of its points along the plane's normal.

Inputs

Curve Curve

The curve to flatten.

Takes: any block that gives Curve (17 blocks)
Plane Solid

The target plane. Defaults to the world XY plane.

Takes: any block that gives Solid (102 blocks)

Output

Curve

Used by: any block that takes Curve (22 blocks)

Properties

Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.

StartPoint Point

Where the curve begins.

EndPoint Point

Where the curve ends.

StartTangent Vector

The curve's unit direction at its start.

EndTangent Vector

The curve's unit direction at its end.

Direction Vector

Unit vector along the straight chord from start to end.

Length Number

Length measured along the curve.

CenterPoint Point

The center of the curve's bounding box.

BoundingBox Bounding Box

The axis-aligned extent of the curve.

ScalarField Number

Distance to the curve as a field, zero on the curve; give it volume with Thicken Surface.

ArcLength Number

At each point, how far along the curve its nearest curve point lies (computed on the CPU only).

Closed Yes/No

True when the curve's end meets its start.

Name Text

The display name of the node that made the curve.

ReversedCurve Curve

The same curve, running from end to start.

What implicit modeling is

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