A solid made by spinning a built-in 2D shape (rectangle, ellipse or airfoil) a full turn around an axis. With Offset 0 it is a solid of revolution; a positive Offset moves the shape off the axis and makes a ring.
Center, from a wire; replaces the typed value.
Direction of the spin axis; only its heading counts.
How far the middle of the 2D shape sits from the axis.
The 2D shape spun around the axis: a rectangle whose corners can be rounded, an ellipse, or an airfoil (a symmetric teardrop whose round nose tapers to a sharp tail).
Full width and height of the rectangle (u, v).
Radius of the corner rounding; 0 keeps sharp corners, and it is capped at half the shorter side.
Half-width and half-height of the ellipse (u, v).
Length from nose to tail.
Diameter of the round nose, which is also the widest point.
Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.
The revolved shape as a Solid.
A point on the axis of revolution.
The axis-aligned extent of the revolved shape.
The revolved shape's signed distance, as a field.